Replay Solutions presented its revolutionary technology with their flagship product ReplayDIRECTOR™ at the Game Developers Conference March 5th-9th in San Francisco, CA. More than 1000 developers, publishers and decision-makers learned more about Replay's "TiVo for Software" solution at the event.. Replay Solutions technology solves major technical hurdles faced by project teams when fixing bugs by providing a 100% accurate, fully transparent recording system that does not require any source code changes. The time and cost savings realized by easier reproduction of issues results in better games, shipping on time, with higher MetaCritic™ scores.
"GDC has always been a great opportunity for us to connect with game developers from around the world and show them how Replay can save them sleepless nights and major project costs. This year was even better and we're excited by the buzz and interest we continue to generate with our technology," said Jonathan Lindo, CEO. "We were able to demonstrate what we have already proven to be a valuable technology with marquee customers like Electronic Arts, Eidos and Microsoft."
About Replay Solutions, Inc.
Replay Solutions is a premier software provider of bug fixing solutions. Their patent-pending technology provides VCR, or TiVo™-like recording and playback ability to any software application allowing software developers to quickly locate the root cause and efficiently eliminate defects. Replay's flagship product, ReplayDIRECTOR™, can be applied to any software allowing developers to reproduce problems, then analyze and fix them in real-time. Replay technology automates up to 80% of the process of fixing software defects, or "bugs."
The company was founded in 2003 by Jonathan Lindo and Jeff Daudel, and is located in Redwood City, CA. For more information, please visit http://www.replaysolutions.com, or call (650) 472-2208.












